The overall goal of the project is to create a comprehensive mapping of the digital and technological competencies of youth in Kahramanmaraş high schools.
Education 4.0 for Youth
Education 4.0 for Youth will enhance the digital learning experience of youth by designing a new learning methodology complementing virtual study.
Education 4.0 for Youth will identify the basic IT skills strengths, weaknesses and gaps of students learning in virtual environments.
Creating a Skill Competency Map Creating a digital platform Creating a new approach and content for learning and teaching.
Dissemination
“Beyond the Technology: The education 4.0 podcast” explores technological insertions in the field of education, with people who share their experiences on education 4.0 implementation. The challenges they have encountered, the achievements, and so on.
This article explores the context of education 4.0, along with the differentiated aspects of the education 4.0 learning experience for youth.
Explore the latest trends that inserted the educational sphere. A list of technological tools, ranging from e-books to AR/VR applications.
Watch this TED presentation on how the demands of education have changed, and the role of gamification and technology in educational field.
The following paper presents 9 trends based on education 4.0 and ways of implementation in classroom contexts.
Meet the renewed EU’s Digital Education Action Plan (2021-2027), for substantial support of education towards the digital age, in a sustainable manner.
This is a report that contains information regarding current AI applications in the educational framework. In addition, it documents the impact of AI in education, through case studies examination.
Education 4.0 is a request to the education sector to rethink educational paradigm”. This is short video on how conventional education methods can be transformed with the contribution of the 4th Industrial Revolution.
Partner’s
Digital competency is an important twenty-first century skill that all the students should have to get a job after school.As a result,having digital competency map of students,teachers and employers are of vital to understand current situation and to create a new teaching and learning methodology accordingly is important. Intellectual outputs of this project will be substantial resources both for educators and employers.
We are in a dynamic economy, strongly influenced by digitalization and the effects of the pandemic. But we adapt quickly, we find solutions keeping in mind the needs of the present but also the perspective of the future. We are aware that the speed of evolution on the labor market can be much faster than the response of the formal education system. What is the role of education in society? How do we prepare our future employees? Can we correlate the need for skills in companies with what the education system delivers? How do we ensure the competitiveness of our education systems? This are few of the questions we try to answer to, through our project, "Education 4.0"