About Project

The overall goal of the project is to create a comprehensive mapping of the digital and technological competencies of youth in Kahramanmaraş high schools.

Education 4.0 for Youth

Increasing awareness about Education 4.0

Mission

Education 4.0 for Youth will enhance the digital learning experience of youth by designing a new learning methodology complementing virtual study.

General Objective

Education 4.0 for Youth will identify the basic IT skills strengths, weaknesses and gaps of students learning in virtual environments.

Activities

Creating a Skill Competency Map Creating a digital platform Creating a new approach and content for learning and teaching.

Partner’s

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